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Learn Java 12 Programming

You're reading from   Learn Java 12 Programming A step-by-step guide to learning essential concepts in Java SE 10, 11, and 12

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789957051
Length 690 pages
Edition 1st Edition
Languages
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Author (1):
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Nick Samoylov Nick Samoylov
Author Profile Icon Nick Samoylov
Nick Samoylov
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Toc

Table of Contents (25) Chapters Close

Preface 1. Section 1: Overview of Java Programming
2. Getting Started with Java 12 FREE CHAPTER 3. Java Object-Oriented Programming (OOP) 4. Java Fundamentals 5. Section 2: Building Blocks of Java
6. Exception Handling 7. Strings, Input/Output, and Files 8. Data Structures, Generics, and Popular Utilities 9. Java Standard and External Libraries 10. Multithreading and Concurrent Processing 11. JVM Structure and Garbage Collection 12. Managing Data in a Database 13. Network Programming 14. Java GUI Programming 15. Section 3: Advanced Java
16. Functional Programming 17. Java Standard Streams 18. Reactive Programming 19. Microservices 20. Java Microbenchmark Harness 21. Best Practices for Writing High-Quality Code 22. Java - Getting New Features 23. Assessments 24. Other Books You May Enjoy

Summary

In this chapter, the reader has learned about the JMH tool and was able to use it for specific practical cases similar to those they encountered while programming their applications. The reader has learned how to create and run a benchmark, how to set the benchmark parameters, and how to install IDE plugins if needed. We also have provided practical recommendations and references for further reading.

In the next chapter, readers will be introduced to the useful practices of designing and writing application code. We will talk about Java idioms, their implementation and usage, and provide recommendations for implementing equals(), hashCode(), compareTo(), and clone() methods. We will also discuss the difference between the usage of the StringBuffer and StringBuilder classes, how to catch exceptions, best design practices, and other proven programming practices.

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