Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Save more on your purchases! discount-offer-chevron-icon
Savings automatically calculated. No voucher code required.
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
iPhone Game Blueprints

You're reading from   iPhone Game Blueprints If you're looking for inspiration for your first or next iPhone game, look no further. This brilliant hands-on guide contains 7 practical projects that cover everything from animation to augmented reality. Game on!

Arrow left icon
Product type Paperback
Published in Dec 2013
Publisher Packt
ISBN-13 9781849690263
Length 358 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Igor Uduslivii Igor Uduslivii
Author Profile Icon Igor Uduslivii
Igor Uduslivii
Arrow right icon
View More author details
Toc

Table of Contents (11) Chapters Close

Preface 1. Starting the Game FREE CHAPTER 2. Ergonomics 3. Gesture Games 4. Card and Board Games 5. Puzzles 6. Platformer 7. Adventure 8. Action Games 9. Games with Reality Index

Alternative ideas for match-three games


The following list gives alternative ideas for match-three games:

  • In the Inserting mode, not single tiles but geometric shapes, such as tetrominoes, can be used.

  • Another idea is to control the mechanics when a player has to push a tile in the direction of the neighbor tile to switch their positions. This game mode can be called Replacement.

  • A physics-based puzzle can be developed with tile-matching logic and indirect control of elements. Say that the tiles are floating on the surface of water. A player sees a pool in a cross-sectional view; its bottom is not uniform, and there are a lot of ledges of various heights and widths; by controlling the level of water inside the pool, he can put tiles on these ledges (vertical control of elements). By using additional forces, such as waves, the player can move tiles horizontally. Quick wits can help him to arrange tiles in groups that match and eliminate them from the screen.

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image