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iOS 12 Programming for Beginners

You're reading from   iOS 12 Programming for Beginners An introductory guide to iOS app development with Swift 4.2 and Xcode 10

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789348668
Length 692 pages
Edition 3rd Edition
Languages
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (27) Chapters Close

Preface 1. Getting Familiar with Xcode 2. Building a Foundation with Swift FREE CHAPTER 3. Building on the Swift Foundation 4. Digging Deeper 5. Digging into Collections 6. Starting the UI Setup 7. Setting Up the Basic Structure 8. Building Our App Structure in Storyboard 9. Finishing Up Our App Structure in Storyboard 10. Designing Cells 11. Getting Started with the Grid 12. Getting Data into Our Grid 13. Getting Started with the List 14. Where Are We? 15. Working with an API 16. Displaying Data in Restaurant Detail 17. Foodie Reviews 18. Working with Photo Filters 19. Understanding Core Data 20. Saving Reviews 21. Universal 22. iMessages 23. Notifications 24. SiriKit 25. Beta and Store Submission 26. Other Books You May Enjoy

Getting Familiar with Xcode

So, you want to get into iOS development? I was in your shoes on January 27, 2010, when Apple first announced the iPad. As soon as the conference was over, I knew that I wanted to learn how to create apps for the iPad. I signed up for the Apple Developer website and paid my $99 annual fee. But then, I realized that I did not know where to begin. A large variety of instructional books or videos did not exist, especially since the iPad hadn't released. I had previous programming experience; however, I had no idea how to write Objective-C (the original programming language for iOS). Therefore, I had to teach myself the basics. In this book, we will learn what it takes to become an iOS developer together.

If you are new to programming, take your time. You should understand the lessons that are provided in one chapter before moving on to the next. These essential skills will set you up with a solid foundation in iOS development. If you have previous programming experience, you should still review the earlier chapters, as they will be a refresher for you.

Throughout this book, we will work in Xcode, specifically Xcode 10 (and Swift 4, which we will tackle later in this book). Xcode is known as an Integrated Development Environment (IDE). Using Xcode gives us everything we will need to build apps for iOS, tvOS, macOS (formerly, OS X), and watchOS. In this chapter, we will explore Xcode to help you get more comfortable using it. If you are not on Xcode 10, make sure to update Xcode, as the code in this book will not run correctly otherwise.

Our focus in this book will be on creating a universal iOS app (an app for both the iPhone and iPad). The best way to do this is to create a project to familiarize yourself with where everything is and how to find what you need. So first, let's first download and install Xcode.

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