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iOS 10 Programming for Beginners

You're reading from   iOS 10 Programming for Beginners Explore the latest iOS 10 and Swift 3 features

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Product type Paperback
Published in Dec 2016
Publisher Packt
ISBN-13 9781786464507
Length 678 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Craig Clayton Craig Clayton
Author Profile Icon Craig Clayton
Craig Clayton
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Table of Contents (20) Chapters Close

Preface 1. Getting Familiar with Xcode FREE CHAPTER 2. Building a Foundation with Swift 3. Digging Deeper 4. Digging into Collections 5. Starting the UI Setup 6. Setting Up UI 7. Getting Started with the Grid 8. Getting Started with the List 9. Working More with Lists 10. Where Are We? 11. Where's My Data? 12. Foodie Reviews 13. Saving Reviews 14. Universal 15. iMessages 16. Notifications 17. Just a Peek 18. Beta and Store Submission Index

Chapter 5. Starting the UI Setup

Now that you have learned Swift, which will help you understand a lot of the boilerplate code you will see later, it is time to start building our Let's Eat app. Let's begin by getting an overview of what we are going to build. We will review the finished product and then get into how to build this app. Before we start, there will be a lot of new terms and things with which you may or may not be familiar. Learn as much as you can and do not let the finer details stop you from progressing.

We will cover the following in this chapter:

  • Useful terms
  • App tour
  • Project setup
  • Storyboards
  • Creating a custom title view
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