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How to Build Android Apps with Kotlin

You're reading from   How to Build Android Apps with Kotlin A practical guide to developing, testing, and publishing your first Android apps

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Product type Paperback
Published in May 2023
Publisher Packt
ISBN-13 9781837634934
Length 704 pages
Edition 2nd Edition
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Authors (4):
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Alex Forrester Alex Forrester
Author Profile Icon Alex Forrester
Alex Forrester
Jomar Tigcal Jomar Tigcal
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Jomar Tigcal
Eran Boudjnah Eran Boudjnah
Author Profile Icon Eran Boudjnah
Eran Boudjnah
Alexandru Dumbravan Alexandru Dumbravan
Author Profile Icon Alexandru Dumbravan
Alexandru Dumbravan
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Toc

Table of Contents (24) Chapters Close

Preface 1. Part 1: Android Foundation
2. Chapter 1: Creating Your First App FREE CHAPTER 3. Chapter 2: Building User Screen Flows 4. Chapter 3: Developing the UI with Fragments 5. Chapter 4: Building App Navigation 6. Part 2: Displaying Network Calls
7. Chapter 5: Essential Libraries: Retrofit, Moshi, and Glide 8. Chapter 6: Adding and Interacting with RecyclerView 9. Chapter 7: Android Permissions and Google Maps 10. Chapter 8: Services, WorkManager, and Notifications 11. Chapter 9: Building User Interfaces Using Jetpack Compose 12. Part 3: Testing and Code Structure
13. Chapter 10: Unit Tests and Integration Tests with JUnit, Mockito, and Espresso 14. Chapter 11: Android Architecture Components 15. Chapter 12: Persisting Data 16. Chapter 13: Dependency Injection with Dagger, Hilt, and Koin 17. Part 4: Polishing and Publishing an App
18. Chapter 14: Coroutines and Flow 19. Chapter 15: Architecture Patterns 20. Chapter 16: Animations and Transitions with CoordinatorLayout and MotionLayout 21. Chapter 17: Launching Your App on Google Play 22. Index 23. Other Books You May Enjoy

Creating Your First App

This chapter is an introduction to Android, where you will set up your environment and focus on the fundamentals of Android development. By the end of this chapter, you will have gained the knowledge required to create an Android app from scratch and install it on a virtual or physical Android device.

You will be able to analyze and understand the importance of the AndroidManifest.xml file and use the Gradle build tool to configure your app and implement user interface (UI) elements from Material Design.

Android is the most widely used mobile phone operating system in the world, with over three billion active devices. This presents great opportunities to contribute and make an impact by learning Android and building apps that have a global reach. However, for a developer who is new to Android, there are many issues you must contend with in order to get started learning and becoming productive.

This book will address these issues. After learning the tooling and development environment, you will explore fundamental practices to build Android apps. We will cover a wide range of real-world development challenges faced by developers and explore various techniques to overcome them.

In this chapter, you will learn how to create a basic Android project and add features to it. You will be introduced to the comprehensive development environment of Android Studio and learn about the core areas of the software to enable you to work productively.

Android Studio provides all the tooling for application development but not the knowledge. This first chapter will guide you through using the software effectively to build an app and configure the most common areas of an Android project.

We will cover the following topics in the chapter:

  • Creating an Android project with Android Studio
  • Setting up a virtual device and running your app
  • The Android Manifest
  • Using Gradle to build, configure, and manage app dependencies
  • Android application structure
You have been reading a chapter from
How to Build Android Apps with Kotlin - Second Edition
Published in: May 2023
Publisher: Packt
ISBN-13: 9781837634934
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