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HoloLens Beginner???s Guide

You're reading from   HoloLens Beginner???s Guide Join the AR revolution with HoloLens

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464729
Length 376 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jason M. Odom Jason M. Odom
Author Profile Icon Jason M. Odom
Jason M. Odom
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Table of Contents (11) Chapters Close

Preface Welcome to the New World FREE CHAPTER HoloWorld I am in Control User-Friendly Interface Now That Is How It Should Sound Not So Blank Spaces The Tools of the Trade Share What You Have Got Putting It All Together Fixing Problems

The home stretch


For the final part of this chapter, we will set up our PlaceSkeeBallMachine class, which will allow us to airtap the collider of the Skeeball machine. It will then move with our view until we find a good spot for it; airtap again and everything start from the beginning.

I have included a copy of the PlaceSkeeBallMachine script file in the Chapter6Downloads.Zip file. This is a heavily modified version of the TapToPlace script that comes with the HoloToolkit. Of course, as usual I recommend that you type it out. Now, let me add you do not have to type all the comments unless you want to. I recommend that you put in comments that help you keep up with how it works, in your head. Normally, comments are designed for people who already know how to write code, not people learning to code. Jargon, while useful for the future, can take some time wrapping your head around, and therefore it slows down the learning process. Word it how it makes sense to you.

Now, we will attach the script...

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