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HoloLens Beginner???s Guide

You're reading from   HoloLens Beginner???s Guide Join the AR revolution with HoloLens

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464729
Length 376 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jason M. Odom Jason M. Odom
Author Profile Icon Jason M. Odom
Jason M. Odom
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Table of Contents (11) Chapters Close

Preface Welcome to the New World FREE CHAPTER HoloWorld I am in Control User-Friendly Interface Now That Is How It Should Sound Not So Blank Spaces The Tools of the Trade Share What You Have Got Putting It All Together Fixing Problems

Not So Blank Spaces

In this chapter, we will start filling up our space. We will be talking about Spatial Mapping, an essential element in creating a mixed reality experience. We will begin adding new elements to the sounds we created in the preceding chapter and start filling out our Skeeball game. Once we create our input manager and spatial map, we will learn how to place our Skeeball machine in the play space.

We will set up a voice command and text that instruct the user what to say.

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