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HoloLens Beginner???s Guide

You're reading from   HoloLens Beginner???s Guide Join the AR revolution with HoloLens

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Product type Paperback
Published in Apr 2017
Publisher Packt
ISBN-13 9781786464729
Length 376 pages
Edition 1st Edition
Languages
Tools
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Author (1):
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Jason M. Odom Jason M. Odom
Author Profile Icon Jason M. Odom
Jason M. Odom
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Table of Contents (11) Chapters Close

Preface Welcome to the New World FREE CHAPTER HoloWorld I am in Control User-Friendly Interface Now That Is How It Should Sound Not So Blank Spaces The Tools of the Trade Share What You Have Got Putting It All Together Fixing Problems

HoloWorld

In this chapter, we will take a look at all the steps necessary to get your first Holographic app from just an idea to a hologram. This being the first tutorial, we will spend a good deal of time detailing each and every step. As the book progresses, certain knowledge will become assumed or referenced back to previous chapters.

Here, we will open a fresh project and ensure that our scene is HoloLens ready. We will also cover the following topics:

  • How to set up the camera so that the HoloLens can use it
  • The basic concepts of a scene
  • Basics of object creation and components
  • How to move, rotate, and scale objects
  • Touch on the basics of Materials
  • Create 3D text and apply physics to the objects
  •  Building our project and seeing it in action
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