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High Performance with Java

You're reading from   High Performance with Java Discover strategies and best practices to develop high performance Java applications

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Product type Paperback
Published in Jul 2024
Publisher Packt
ISBN-13 9781835469736
Length 306 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (26) Chapters Close

Preface 1. Part 1: Code Optimization FREE CHAPTER
2. Chapter 1: Peeking Inside the Java Virtual Machine 3. Chapter 2: Data Structures 4. Chapter 3: Optimizing Loops 5. Chapter 4: Java Object Pooling 6. Chapter 5: Algorithm Efficiencies 7. Part 2: Memory Optimization and I/O Operations
8. Chapter 6: Strategic Object Creation and Immutability 9. Chapter 7: String Objects 10. Chapter 8: Memory Leaks 11. Part 3: Concurrency and Networking
12. Chapter 9: Concurrency Strategies and Models 13. Chapter 10: Connection Pooling 14. Chapter 11: Hypertext Transfer Protocols 15. Part 4: Frameworks, Libraries, and Profiling
16. Chapter 12: Frameworks for Optimization 17. Chapter 13: Performance-Focused Libraries 18. Chapter 14: Profiling Tools 19. Part 5: Advanced Topics
20. Chapter 15: Optimizing Your Database and SQL Queries 21. Chapter 16: Code Monitoring and Maintenance 22. Chapter 17: Unit and Performance Testing 23. Chapter 18: Leveraging Artificial Intelligence (AI) for High-Performance Java Applications 24. Index 25. Other Books You May Enjoy

Jumping into the object pool

Before we jump into the object pool, let’s look at what an object pool is.

Object pool

An object pool is a collection (pool) of objects that can be reused.

Using object pools is an optimization approach that can positively impact the performance of an application. Instead of recreating objects every time we need them, we pool a collection of objects and simply recycle them. To help understand object pooling, consider a real-world example of a physical library. The library can lend out books (our objects) and return them to the collection (our pool) when the person is done with the book. This allows the library to reissue the book to the next person that needs it. Consider the alternative. If the library destroyed (garbage collection) the book after each use, it would have to create a new one each time it is needed. This would not be efficient.

Database example

A common object pooling implementation in Java programming is with database...

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