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Hands-On System Programming with C++

You're reading from   Hands-On System Programming with C++ Build performant and concurrent Unix and Linux systems with C++17

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Product type Paperback
Published in Dec 2018
Publisher Packt
ISBN-13 9781789137880
Length 552 pages
Edition 1st Edition
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Author (1):
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Dr. Rian Quinn Dr. Rian Quinn
Author Profile Icon Dr. Rian Quinn
Dr. Rian Quinn
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Table of Contents (16) Chapters Close

Preface 1. Getting Started with System Programming 2. Learning the C, C++17, and POSIX Standards FREE CHAPTER 3. System Types for C and C++ 4. C++, RAII, and the GSL Refresher 5. Programming Linux/Unix Systems 6. Learning to Program Console Input/Output 7. A Comprehensive Look at Memory Management 8. Learning to Program File Input/Output 9. A Hands-On Approach to Allocators 10. Programming POSIX Sockets Using C++ 11. Time Interfaces in Unix 12. Learning to Program POSIX and C++ Threads 13. Error – Handling with Exceptions 14. Assessments 15. Other Books You May Enjoy

Learning to Program Console Input/Output

Console IO is essential for any program. It can be used to get user input, provide an output, and support debugging and diagnostics. A common cause of program instability also generally originates from poorly written IO, which is only exacerbated by the overuse of standard C printf()/scanf() IO functions. In this chapter, we will discuss the pros and cons of using C++ IO, commonly referred to as stream-based IO, compared to the standard C-style alternatives. In addition, we will provide a high-level introduction to C++ manipulators and how they can be used in place of standard C-style format strings. We will conclude this chapter with a set of examples designed to guide the reader through the use of both std::cout and std::cin.

The chapter has the following objectives:

  • Learning about stream-based IO
  • User-defined type-manipulators
  • An...
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