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Hands-On Embedded Programming with Qt

You're reading from   Hands-On Embedded Programming with Qt Develop high performance applications for embedded systems with C++ and Qt 5

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Product type Paperback
Published in Jul 2019
Publisher Packt
ISBN-13 9781789952063
Length 416 pages
Edition 1st Edition
Languages
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Author (1):
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John Werner John Werner
Author Profile Icon John Werner
John Werner
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Table of Contents (22) Chapters Close

Preface 1. Section 1: Getting Started with Embedded Qt
2. Setting Up the Environment FREE CHAPTER 3. Writing Your First Qt Application 4. Running Your First Application on the Target 5. Section 2: Working with Embedded Qt
6. Important Qt Concepts 7. Managing the Overall Workflow 8. Exploring GUI Technologies 9. Adding More Features 10. Section 3: Deep Dive into Embedded Qt
11. Qt in the Embedded World 12. Exploring the IoT with Qt 13. Using More Qt-Related Technologies 14. Section 4: Advanced Techniques and Best Practices
15. Debugging, Logging, and Monitoring Qt Applications 16. Responsive Application Programming - Threads 17. Qt Best Practices 18. Assessments 19. Other Books You May Enjoy Appendix A: BigProject Requirements
1. Appendix B: Bonus Code - Simplifying Q_PROPERTY

Running Your First Application on the Target

In Chapter 1, Setting Up the Environment, we worked through the process of setting up our Host for Qt development and cross-compilation, and we set up our Target. In Chapter 2, Writing Your First Qt Application, we wrote a simple Qt program. In this chapter, we will configure Qt Creator to work with the Target and run greetings from Qt on it.

In the process, we will be covering the following topics:

  • Configuring Qt Creator for our Target
  • Building for the Target
  • Deploying on the Target
  • Running the application on the Target
  • Debugging on the Target

By the end of this chapter, you should have learned the following:

  • How to configure Qt Creator for cross-compilation builds
  • How to transfer an application to the Target
  • How to run and debug the application on the Target
  • How to use layouts to make flexible displays
...
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