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Hands-On Design Patterns with Java

You're reading from   Hands-On Design Patterns with Java Learn design patterns that enable the building of large-scale software architectures

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Product type Paperback
Published in Apr 2019
Publisher Packt
ISBN-13 9781789809770
Length 360 pages
Edition 1st Edition
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Author (1):
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Dr. Edward Lavieri Jr. Dr. Edward Lavieri Jr.
Author Profile Icon Dr. Edward Lavieri Jr.
Dr. Edward Lavieri Jr.
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Table of Contents (15) Chapters Close

Preface 1. Section 1: Introducing Design Patterns
2. Unified Modeling Language Primer FREE CHAPTER 3. Object-Oriented Design Patterns 4. Section 2: Original Design Patterns
5. Behavioral Design Patterns 6. Creational Design Patterns 7. Structural Design Patterns 8. Section 3: New Design Patterns
9. Architectural Patterns - Part I 10. Architectural Patterns - Part II 11. Functional Design Patterns 12. Reactive Design Patterns 13. Assessments 14. Other Books You May Enjoy

Summary

In this chapter, we looked at eight architectural patterns—blackboard, broker, client-server, event-driven, extract-transform-load, layered, master–slave, and microkernel. We learned that architectural patterns describe the design of an entire system or group of system components. This chapter explained how architectural patterns take a holistic view of systems and group components for illustrative purposes. In addition, the visual depiction of architectural patterns do not use UML class diagrams, as the behavioral, creational, and structural design patterns do. Instead, a nonprescriptive approach is taken for visually documenting architectural patterns. Understanding how to select and implement these patterns strengthens your ability to design and develop efficient software systems.

In the next chapter, we will continue our exploration of the architectural...

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