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Godot 4 Game Development Projects

You're reading from   Godot 4 Game Development Projects Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781804610404
Length 264 pages
Edition 2nd Edition
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Author (1):
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Chris Bradfield Chris Bradfield
Author Profile Icon Chris Bradfield
Chris Bradfield
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Table of Contents (10) Chapters Close

Preface 1. Chapter 1: Introduction to Godot 4.0 2. Chapter 2: Coin Dash – Build Your First 2D Game FREE CHAPTER 3. Chapter 3: Space Rocks: Build a 2D Arcade Classic with Physics 4. Chapter 4: Jungle Jump – Running and Jumping in a 2D Platformer 5. Chapter 5: 3D Minigolf: Dive into 3D by Building a Minigolf Course 6. Chapter 6: Infinite Flyer 7. Chapter 7: Next Steps and Additional Resources 8. Index 9. Other Books You May Enjoy

Contributing to Godot

Godot is an open source, community-driven project. All of the work that’s done to build, test, document, and otherwise support Godot is done primarily by passionate individuals contributing their time and skills. For the majority of contributors, it is a labor of love, and they take pride in helping to build something of quality that people enjoy using.

In order for Godot to continue growing and improving, there is always a need for more members of the community to step up and contribute. There are many ways you can help out, regardless of your skill level or the amount of time you can commit.

Contributing to the engine

There are two main ways you can directly contribute to Godot’s development. If you visit https://github.com/godotengine/godot, you can see Godot’s source code, as well as finding out exactly what’s being worked on. Click the Clone or Download button, and you’ll have the up-to-the-minute source code and...

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