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Go Design Patterns

You're reading from   Go Design Patterns Best practices in software development and CSP

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Product type Paperback
Published in Feb 2017
Publisher Packt
ISBN-13 9781786466204
Length 402 pages
Edition 1st Edition
Languages
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Author (1):
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Mario Castro Contreras Mario Castro Contreras
Author Profile Icon Mario Castro Contreras
Mario Castro Contreras
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Toc

Table of Contents (11) Chapters Close

Preface 1. Ready... Steady... Go! FREE CHAPTER 2. Creational Patterns - Singleton, Builder, Factory, Prototype, and Abstract Factory Design Patterns 3. Structural Patterns - Composite, Adapter, and Bridge Design Patterns 4. Structural Patterns - Proxy, Facade, Decorator, and Flyweight Design Patterns 5. Behavioral Patterns - Strategy, Chain of Responsibility, and Command Design Patterns 6. Behavioral Patterns - Template, Memento, and Interpreter Design Patterns 7. Behavioral Patterns - Visitor, State, Mediator, and Observer Design Patterns 8. Introduction to Gos Concurrency 9. Concurrency Patterns - Barrier, Future, and Pipeline Design Patterns 10. Concurrency Patterns - Workers Pool and Publish/Subscriber Design Patterns

Zero-initialization

Zero-initialization is a source of confusion sometimes. They are default values for many types that are assigned even if you don't provide a value for the definition. Following are the zero-initialization for various types:

  • The false initialization for bool type.
  • Using 0 values for int type.
  • Using 0.0 for float type.
  • Using "" (empty strings) for string type.
  • Using nil keyword for pointers, functions, interfaces, slices, channels and maps.
  • Empty struct for structures without fields.
  • Zero-initialized struct for structures with fields. The zero value of a structure is defined as the structure that has its fields initialized as zero value too.

Zero-initialization is important when programming in Go because you won't be able to return a nil value if you have to return an int type or a struct. Keep this in mind, for example, in functions where you have to return a bool value. Imagine that you want to know if a number is divisible by a different number but you pass 0 (zero) as the divisor.

func main() { 
    res := divisibleBy(10,0) 
    fmt.Printf("%v\n", res) 
} 
 
func divisibleBy(n, divisor int) bool { 
    if divisor == 0 { 
        //You cannot divide by zero 
        return false 
    } 
 
    return (n % divisor == 0) 
} 

The output of this program is false but this is incorrect. A number divided by zero is an error, it's not that 10 isn't divisible by zero but that a number cannot be divided by zero by definition. Zero-initialization is making things awkward in this situation. So, how can we solve this error? Consider the following code:

func main() { 
    res, err := divisibleBy(10,0) 
    if err != nil { 
log.Fatal(err) 
    } 
 
    log.Printf("%v\n", res) 
} 
 
func divisibleBy(n, divisor int) (bool, error) { 
    if divisor == 0 { 
        //You cannot divide by zero 
        return false, errors.New("A number cannot be divided by zero") 
    } 
 
    return (n % divisor == 0), nil 
} 

We're dividing 10 by 0 again but now the output of this function is A number cannot be divided by zero. Error captured, the program finished gracefully.

You have been reading a chapter from
Go Design Patterns
Published in: Feb 2017
Publisher: Packt
ISBN-13: 9781786466204
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