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Game Development with Three.js

You're reading from   Game Development with Three.js With Three.js you can create sophisticated 3D games that run in the web browser. This book is aimed at both the professional game designer and the enthusiast with a step by step approach including lots of tips and examples.

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Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781782168539
Length 118 pages
Edition 1st Edition
Languages
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Author (1):
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Isaac Sukin Isaac Sukin
Author Profile Icon Isaac Sukin
Isaac Sukin
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Toc

First-person shooter project


Let's write a real game! This project will be bigger than any others we've done, so let's start by specifying exactly what to accomplish. We're going to build an arena-based first-person shooter game with the following features:

  • A world based on a voxel map

  • A player that can look, run, and jump around in the world

  • Pointer lock and full-screen, so that the player is fully immersed as in a desktop or console game

  • The player should be able to shoot at enemies that wander around, and the enemies should shoot back

  • The player's and enemies' health should deteriorate when shot, and players should respawn when they run out of health

  • The player's screen should flash red when shot

  • There should be a HUD (heads-up display) with crosshairs and a health indicator

  • We do not care much about lighting or texturing, except that the player must be able to see and perceive distances in depth

Note

The complete code is too long to include here, but you can download it online from your account...

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