Switching between scenes with portals
Portals can be used to create immersive experiences by allowing players to move between different environments. Unity Events and scene management are important for VR development because they allow you to create interactive objects and environments that can be controlled by player input. With these tools, you can create portals, teleportation systems, and other immersive features that enhance the VR experience. By using Unity Events, you can make your VR application more interactive and engaging, which can improve user engagement and immersion.
In this section, we will learn how to create a portal in Unity that can take us to another scene. We will use Unity Events and scene management to achieve this. This section is essential for VR development as it allows for seamless transitions between different areas of the virtual environment.
To create a portal that teleports to another scene (Figure 8.14), go through the following steps:
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