Understanding and implementing visual and audio effects
VFX such as Particle Systems and sound effects such as sound cues play an important role in video games. They add a level of polish on top of systems, game mechanics, and even basic actions that make these elements more interesting or more pleasing to perform.
Let’s start by understanding VFX, followed by SFX.
VFX
VFX, in the context of UE5, are made up of what’s called particle systems. Particle Systems are made up of emitters, and emitters consist of modules. In these modules, you can control the appearance and behavior of the emitter using materials, meshes, and mathematical modules. The result can be anything from a fire torch or snow falling to rain, dust, and so on.
Note
You can learn more here: https://docs.unrealengine.com/en-US/Resources/Showcases/Effects/index.html.
Audio effects (SFX)
SFX, in the context of UE5, are made up of a combination of sound waves and sound cues:
- Sound...