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Effective Concurrency in Go

You're reading from   Effective Concurrency in Go Develop, analyze, and troubleshoot high performance concurrent applications with ease

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Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781804619070
Length 212 pages
Edition 1st Edition
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Concepts
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Author (1):
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Burak Serdar Burak Serdar
Author Profile Icon Burak Serdar
Burak Serdar
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Toc

Table of Contents (13) Chapters Close

Preface 1. Chapter 1: Concurrency – A High-Level Overview 2. Chapter 2: Go Concurrency Primitives FREE CHAPTER 3. Chapter 3: The Go Memory Model 4. Chapter 4: Some Well-Known Concurrency Problems 5. Chapter 5: Worker Pools and Pipelines 6. Chapter 6: Error Handling 7. Chapter 7: Timers and Tickers 8. Chapter 8: Handling Requests Concurrently 9. Chapter 9: Atomic Memory Operations 10. Chapter 10: Troubleshooting Concurrency Issues 11. Index 12. Other Books You May Enjoy

Summary

The main theme in this chapter was that concurrency is not parallelism. Parallelism is an intuitive concept people are used to because the real world works in parallel. Concurrency is a mode of computation where blocks of code may or may not run in parallel. The key here is to make sure we get the correct result no matter how the program is run.

We also talked about the two main concurrency programming paradigms: message passing and shared memory. Go permits both, which makes it easy to program, but equally easy to make mistakes. The last part of this chapter was about fundamental concepts of concurrent programming – that is, race conditions, atomicity, deadlocks, and livelock concepts. The important point to note here is that these are not theoretical concepts – these are real situations that affect how programs run and how they fail.

We tried to avoid Go specifics in this chapter as much as possible. The next chapter will cover Go concurrency primitives...

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