Appendix 1. Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Getting Started with Unity 2018 - Third Edition
Dr. Edward Lavieri
ISBN: 9781788830102
- Set up your Unity development environment and navigate its tools
- Import and use custom assets and asset packages to add characters to your game
- Build a 3D game world with a custom terrain, water, sky, mountains, and trees
- Animate game characters, using animation controllers, and scripting
- Apply audio and particle effects to the game
- Create intuitive game menus and interface elements
- Customize your game with sound effects, shadows, lighting effects, and rendering options
- Debug code and provide smooth error handling
Unity Artificial Intelligence Programming - Fourth EditionDr. Davida Aversa, Aung Sithu Kyaw, and Clifford Peters
ISBN: 9781789533910
- Create smarter game worlds and characters with C# programming
- Apply automated character movement using pathfinding and steering behaviors
- Implement non-player character decision-making algorithms using Behavior Trees and FSMs
- Build believable and highly efficient artificial flocks and crowds
- Create sensory systems for your AI with the most commonly used techniques
- Construct decision-making systems to make agents take different actions
- Explore the application of machine learning in Unity