Blocking out your idea
In this section we will talk about blocking. We will learn what blocking is, why it is so important and why Meganscans Library can be very useful also in blocking step.
One of the most important steps during the environment creation workflow is the Blocking phase. Blocking out a scene means creating a very draft version of our environment with very simple shapes to understand the general composition of our scene.
Figure 8.32 – An example on how to block out a scene
The incredibly usage’s easiness of Quixel Bridge plugin allows us to increase the quality of our block out also if we are not going to render our final shot inside Unreal Engine 5. This is a simple but very important concept to be understood. Unreal Engine 5 is a complex and massive software. Mastering every possibility that it gives to us is an extremely hard goal to achieve. But some of its features are thought to be very accessible and to speed up our...