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C++ Reactive Programming

You're reading from   C++ Reactive Programming Design concurrent and asynchronous applications using the RxCpp library and Modern C++17

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Product type Paperback
Published in Jun 2018
Publisher Packt
ISBN-13 9781788629775
Length 348 pages
Edition 1st Edition
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Authors (2):
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Peter Abraham Peter Abraham
Author Profile Icon Peter Abraham
Peter Abraham
Praseed Pai Praseed Pai
Author Profile Icon Praseed Pai
Praseed Pai
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Table of Contents (15) Chapters Close

Preface 1. Reactive Programming Model – Overview and History FREE CHAPTER 2. A Tour of Modern C++ and its Key Idioms 3. Language-Level Concurrency and Parallelism in C++ 4. Asynchronous and Lock-Free Programming in C++ 5. Introduction to Observables 6. Introduction to Event Stream Programming Using C++ 7. Introduction to Data Flow Computation and the RxCpp Library 8. RxCpp – the Key Elements 9. Reactive GUI Programming Using Qt/C++ 10. Creating Custom Operators in RxCpp 11. Design Patterns and Idioms for C++ Rx Programming 12. Reactive Microservices Using C++ 13. Advanced Streams and Handling Errors 14. Other Books You May Enjoy

The limitations of the GoF Observer pattern

The GoF pattern book was written at a time when the world was really doing sequential programming. The architecture of Observer pattern implementation had lot of anomalies, judging from the current programming model world view. Here are some of them:

  • The close coupling between Subjects and Observers.
  • The lifetime of the EventSource is controlled by the Observers.
  • Observers (sinks) can block the EventSource.
  • The implementation is not thread-safe.
  • Event filtering is done at the sink level. Ideally speaking, the data should be filtered at the place where the data is (at the subject level, before notification).
  • Most of the time, Observers do not do much and the CPU cycles will be wasted.
  • The EventSource should ideally publish the value to the environment. The environment should notify all the subscribers. This level of indirection can facilitate...
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