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Asynchronous Programming in Rust

You're reading from   Asynchronous Programming in Rust Learn asynchronous programming by building working examples of futures, green threads, and runtimes

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Product type Paperback
Published in Feb 2024
Publisher Packt
ISBN-13 9781805128137
Length 306 pages
Edition 1st Edition
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Author (1):
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Carl Fredrik Samson Carl Fredrik Samson
Author Profile Icon Carl Fredrik Samson
Carl Fredrik Samson
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1:Asynchronous Programming Fundamentals FREE CHAPTER
2. Chapter 1: Concurrency and Asynchronous Programming: a Detailed Overview 3. Chapter 2: How Programming Languages Model Asynchronous Program Flow 4. Chapter 3: Understanding OS-Backed Event Queues, System Calls, and Cross-Platform Abstractions 5. Part 2:Event Queues and Green Threads
6. Chapter 4: Create Your Own Event Queue 7. Chapter 5: Creating Our Own Fibers 8. Part 3:Futures and async/await in Rust
9. Chapter 6: Futures in Rust 10. Chapter 7: Coroutines and async/await 11. Chapter 8: Runtimes, Wakers, and the Reactor-Executor Pattern 12. Chapter 9: Coroutines, Self-Referential Structs, and Pinning 13. Chapter 10: Creating Your Own Runtime 14. Index 15. Other Books You May Enjoy

How to use the repository alongside the book

The recommended way to read this chapter is to have the repository open alongside the book. In the repository, you’ll find three different folders that correspond to the examples we go through in this chapter:

  • ch05/a-stack swap
  • ch05/b-show-stack
  • ch05/c-fibers

In addition, you will get two more examples that I refer to in the book but that should be explored in the repository:

  • ch05/d-fibers-closure: This is an extended version of the first example that might inspire you to do more complex things yourself. The example tries to mimic the API used in the Rust standard library using std::thread::spawn.
  • ch05/e-fibers-windows: This is a version of the example that we go through in this book that works on both Unix-based systems and Windows. There is a quite detailed explanation in the README of the changes we make for the example work on Windows. I consider this recommended reading if you want to dive deeper...
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