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Artificial Intelligence for Robotics

You're reading from   Artificial Intelligence for Robotics Build intelligent robots using ROS 2, Python, OpenCV, and AI/ML techniques for real-world tasks

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Product type Paperback
Published in Mar 2024
Publisher Packt
ISBN-13 9781805129592
Length 344 pages
Edition 2nd Edition
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Author (1):
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Francis X. Govers III Francis X. Govers III
Author Profile Icon Francis X. Govers III
Francis X. Govers III
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Toc

Table of Contents (18) Chapters Close

Preface 1. Part 1: Building Blocks for Robotics and Artificial Intelligence
2. Chapter 1: The Foundation of Robotics and Artificial Intelligence FREE CHAPTER 3. Chapter 2: Setting Up Your Robot 4. Chapter 3: Conceptualizing the Practical Robot Design Process 5. Part 2: Adding Perception, Learning, and Interaction to Robotics
6. Chapter 4: Recognizing Objects Using Neural Networks and Supervised Learning 7. Chapter 5: Picking Up and Putting Away Toys using Reinforcement Learning and Genetic Algorithms 8. Chapter 6: Teaching a Robot to Listen 9. Part 3: Advanced Concepts – Navigation, Manipulation, Emotions, and More
10. Chapter 7: Teaching the Robot to Navigate and Avoid Stairs 11. Chapter 8: Putting Things Away 12. Chapter 9: Giving the Robot an Artificial Personality 13. Chapter 10: Conclusions and Reflections 14. Answers 15. Index 16. Other Books You May Enjoy Appendix

Questions

  1. In Q-learning, what does the Q stand for?

    Hint: You will have to research this yourself.

  2. What could we do to limit the number of states that the Q-learning algorithm has to search through?
  3. What effect does changing the learning rate have on the learning process?
  4. What function or parameter serves to penalize longer paths in the Q-learning equation? What effect does increasing or decreasing this function have?
  5. In the genetic algorithm, how would you go about penalizing longer paths so that shorter paths (fewer number of steps) would be preferred?
  6. Look up the SARSA variation of Q-learning. How would you implement the SARSA technique into program 2.
  7. What effect does changing the learning rate in the genetic algorithm have? What are the upper and lower bounds of the learning rate?
  8. In a genetic algorithm, what effect does reducing the population have?
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