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Appcelerator Titanium Application Development by Example Beginner's Guide

You're reading from   Appcelerator Titanium Application Development by Example Beginner's Guide Once you've got into Appcelerator Titanium you'll never look back. This book is the perfect introduction to developing native cross-platform apps for iOS, Android, and Windows 8.

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Product type Paperback
Published in Apr 2013
Publisher Packt
ISBN-13 9781849695008
Length 334 pages
Edition 1st Edition
Languages
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Author (1):
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Darren Paul Cope Darren Paul Cope
Author Profile Icon Darren Paul Cope
Darren Paul Cope
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Table of Contents (23) Chapters Close

Appcelerator Titanium Application Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. How to Get Up and Running with Titanium 2. How to Make an Interface FREE CHAPTER 3. How to Design Titanium Apps 4. Gluing Your App Together with Events, Variables, and Callbacks 5. It's All About Data 6. Cloud-enabling Your Apps 7. Putting the Phone Gadgets to Good Use 8. Creating Beautiful Interfaces 9. Spread the Word with Social Media 10. Sending Notifications 11. Testing and Deploying 12. Analytics 13. Making Money from Your App Git Integration Glossary
Pop Quiz Answers Index

How to position and size items on a window?


In the compass example shown in Chapter 7, Putting the Phone Gadgets to Good Use, the layout generated looked fine on the iPhone, but on Android the text was tiny. Why is that?

The display can often look wrong on Android if you have not coded with this platform in mind, and it depends on the Android device you run your code on. The problem is that there are so many different screen resolutions for Android, and not only that, but there are also different screen densities. This is a by-product of competing manufacturers being allowed to use the same operating system and each seeking their own competitive advantage. When creating a design for Android, you have to consider the following two things:

  • Screen resolutions: Phone screen resolutions that range from 200 x 320 to 720 x 1280 and beyond. Tablets also vary in resolution.

  • Screen densities: One manufacturer will want a small phone that crams lots onto the screen (high density), whereas another might...

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