Chapter 10. Odds and Ends
Random knick knacks
We're pretty much done with our lessons in UnrealScript. By now you should have enough confidence to start poking around in the scripts on your own to learn how things work. There are a few other random topics I wanted to discuss though, ones that didn't really fit with any of the other chapters.
In this chapter we will:
Discuss the use of Components in our Actor classes
Interact with code outside the UDK (Unreal Development Kit) with DLLBind
Discuss other resources for UnrealScript
So with that, let's take a look at Components!