What's the catch?
Using the same method that you used earlier, you should be able to figure out how to add that "catch"
sound effect to the player character when he catches a beer stein. Likewise, you want to enable the explosion1 sound effect if the player gets hit by a bomb. If you can't figure it out on your own, take a deep breath, and then go nag someone else to figure it out for you. That's called
delegating, and it's a perfectly legit way to develop a game.
Tip
Perfect for smashing
Unity has all kinds of complex sound controls for playing music and other effects. The audio.PlayOneShot
command is perfect for collision sound effects. If you'd like to learn more about adding sounds and music to your game, look up AudioSource class, AudioListener class, and AudioClip class in the Unity Script Reference.
Lo-fi, high fun
The sound effects that we're using for our game were created with a freeware sound effects generator called BFXR. The sounds are all free to use and adorable, hearkening...