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Unity 3.x Game Development Essentials

You're reading from   Unity 3.x Game Development Essentials If you have an idea for a game but lack the skills to create it, this book is the perfect introduction. There‚Äôs lots of handholding through all the essentials, culminating in the building of a full 3D game.

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Product type Paperback
Published in Dec 2011
Publisher Packt
ISBN-13 9781849691444
Length 488 pages
Edition 1st Edition
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Will Goldstone Will Goldstone
Author Profile Icon Will Goldstone
Will Goldstone
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Table of Contents (21) Chapters Close

Unity 3.x Game Development Essentials
Credits
Foreword
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. Enter the Third Dimension 2. Prototyping and Scripting Basics FREE CHAPTER 3. Creating the Environment 4. Player Characters and Further Scripting 5. Interactions 6. Collection, Inventory, and HUD 7. Instantiation and Rigidbodies 8. Particle Systems 9. Designing Menus 10. Animation Basics 11. Performance Tweaks and Finishing Touches 12. Building and Sharing 13. Testing and Further Study Index

Testing the game so far


In Unity you can play test at any time, provided there are no errors in your scripts. If there are, Unity will ask you to fix all errors before allowing you to enter the Play Mode.

Once all errors are fixed—this will be signified by an empty or cleared Console bar at the bottom of the Unity interface. The Console bar represents the most recent entry into the Unity console. You can check this by choosing Window | Console (shortcut Ctrl + Shift + C [PC] Command-Shift + C [Mac]) from the top menu. All the errors will be listed in red, and double-clicking on the error will take you to the part of the script that will be causing the issue described. Most errors are often a forgotten character or simple misspelling, so always double check what you have written as you go.

If your game is free of errors, click the Play button at the top of the screen to enter the Play Mode. You will now be able to move the MainCamera object around by using the arrow keys—Up, Down, Left, and...

You have been reading a chapter from
Unity 3.x Game Development Essentials
Published in: Dec 2011
Publisher: Packt
ISBN-13: 9781849691444
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