Other Books You May Enjoy
If you enjoyed this book, you may be interested in these other books by Packt:
Hands-On Unity 2020 Game Development
Nicolas Alejandro Borromeo
ISBN: 978-1-83864-200-6
- Write scripts for customizing various aspects of a game, such as physics, gameplay, and UI
- Program rich shaders and effects using Unity's new Shader Graph and Universal Render Pipeline
- Implement postprocessing to increase graphics quality with full-screen effects
- Create rich particle systems for your Unity games from scratch using VFX Graph and Shuriken
- Add animations to your game using the Animator, Cinemachine, and Timeline
- Implement game artificial intelligence (AI) to control character behavior
- Detect and fix optimization issues using profilers and batching
Unity Certified Programmer: Exam Guide
Philip Walker
ISBN: 978-1-83882-842-4
- Discover techniques for writing modular, readable, and reusable scripts in Unity ...