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Torque 3D Game Development Cookbook

You're reading from   Torque 3D Game Development Cookbook Over 80 practical recipes and hidden gems for getting the most out of the Torque 3D game engine

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Product type Paperback
Published in Jan 2013
Publisher Packt
ISBN-13 9781849693547
Length 380 pages
Edition 1st Edition
Languages
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Author (1):
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DAVID WYAND DAVID WYAND
Author Profile Icon DAVID WYAND
DAVID WYAND
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Toc

Table of Contents (17) Chapters Close

Torque 3D Game Development Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1. TorqueScript: The Only Script You Need to Know 2. Working with Your Editors FREE CHAPTER 3. Graphical User Interface 4. Camera and Mouse Controls 5. Your Graphics Evolved 6. Make That Sound Happen 7. Game Objects 8. Multiplayer Servers 9. Importance of Networking 10. Miscellaneous Gameplay Features Index

Playing music while a level is loading


Waiting for a level to load on a multiplayer client can take some time, especially for large levels with a lot of content. Having music play during this downtime can help pass the time. In this recipe, we will learn how to play music while a level is loading, and how to stop the music once the level has loaded.

Getting ready

We will be making TorqueScript changes and working with the World Editor in a project based on the Torque 3D's FPS Tutorial template, and try them out using the China Town Day level. If you haven't already, use the Torque Project Manager (Project Manager.exe) to create a new project from the FPS Tutorial template; it can be found under the My Projects directory.

How to do it...

In the following steps we will set up some music to play while the level is loading:

  1. Start the FPS Tutorial game and load the China Town Day level.

  2. Press F11 to open World Editor; make sure the Object Editor is active (F1 or by using the Editors menu).

  3. Go to the...

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