Introduction
A typical 3D game is made up of a number of components. We have objects that are controlled by the players, interactive objects that are controlled by the computer, and background objects that make up a game's atmosphere. All of these put together make a complete game.
Torque 3D has a large number of game objects to choose from and use. In this chapter, we will be diving into the details of some of the objects that make up a game's atmosphere, both figuratively and literally.