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Practical Game Design

You're reading from   Practical Game Design A modern and comprehensive guide to video game design

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Product type Paperback
Published in Aug 2023
Publisher Packt
ISBN-13 9781803245157
Length 446 pages
Edition 2nd Edition
Concepts
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Authors (2):
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Adam Kramarzewski Adam Kramarzewski
Author Profile Icon Adam Kramarzewski
Adam Kramarzewski
Ennio De Nucci Ennio De Nucci
Author Profile Icon Ennio De Nucci
Ennio De Nucci
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Toc

Table of Contents (19) Chapters Close

Preface 1. Chapter 1: Introducing the Game Production Process 2. Chapter 2: Preparing a Game Concept FREE CHAPTER 3. Chapter 3: Scoping a Game Project 4. Chapter 4: Creating Design Documentation 5. Chapter 5: Understanding Game Mechanics 6. Chapter 6: Designing Systems and Features 7. Chapter 7: Making Prototypes 8. Chapter 8: Designing Compelling Stories for Games 9. Chapter 9: The Fundamentals of Level Design 10. Chapter 10: Creating Characters 11. Chapter 11: Balancing Your Content and Systems 12. Chapter 12: Building a Great User Interface and User Experience 13. Chapter 13: Making Your Games Accessible 14. Chapter 14: Mastering Games as a Service 15. Chapter 15: Understanding Monetization Techniques 16. Chapter 16: The Final 10% 17. Index 18. Other Books You May Enjoy

Mastering Games as a Service

For free-to-play, episodic, and subscription-based games, a wide-scale release has always marked the transition from creating a product to running a service. But nowadays, even for premium titles, a degree of post-launch support is mandatory, and the days of shipping a box and immediately moving on to a new venture are over.

In this chapter, we will attempt to distill the knowledge required to turn your game into a successful service by establishing an update strategy, running events, addressing game balancing, working with analytics, customer support, and the tools required to operate your games sustainably. This chapter also acts as an important bridge to the next one, which is focused on the business side and monetization.

Now, to better understand the realities and challenges of live operations, we ought to first establish a common language!

We will cover the following topics in this chapter:

  • Terms of engagement
  • Live operations
  • ...
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