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PhoneGap By Example

You're reading from   PhoneGap By Example Use PhoneGap to apply web development skills and learn variety of cross-platform mobile applications

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Product type Paperback
Published in Aug 2015
Publisher
ISBN-13 9781785285318
Length 368 pages
Edition 1st Edition
Languages
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Toc

Table of Contents (12) Chapters Close

Preface 1. Installing and Configuring PhoneGap FREE CHAPTER 2. Setting Up a Project Structure with Sencha Touch 3. Easy Work with Device – Your First PhoneGap Application "Travelly" 4. Integrating the Travelly Application with Custom Service 5. Crazy Bubbles - Your First HTML5 Mobile Game 6. Share Your Crazy Bubbles Game Result on Social Networks 7. Building a Real-time Communication Application – Pumpidu 8. Building "Imaginary" – An Application with Instagram-like Image Filters 9. Testing the PhoneGap Application 10. Releasing and Maintaining the Application Index

Getting started with Phaser


It is very easy to get started with Phaser. We can do it in several easy steps.

Download Phaser

Let's download the latest version of the Phaser library from http://phaser.io/download. Usually, I include the minified version of the phaser.min.js library in the HTML file.

Get tools

We need a text editor to edit our HTML/CSS/JavaScript code and a browser with console for debugging. I am using Sublime Text (http://www.sublimetext.com/) and Google Chrome.

Use a web server

At this instance, you might have some complicated questions. You might ask, "Do we really need a web server to develop an HTML5 game?", and "Why can't we just develop it in the browser and take all the files needed from the file system?"

The main reason we use a web server is browser security. It is related to the protocol used to access files. When we request anything over the Web, we use HTTP. The server and it's security have enough information to ensure that you can only access the files you are meant...

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