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OpenFrameworks Essentials

You're reading from   OpenFrameworks Essentials Create stunning, interactive openFrameworks-based applications with this fast-paced guide

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Product type Paperback
Published in Apr 2015
Publisher
ISBN-13 9781784396145
Length 206 pages
Edition 1st Edition
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Started with openFrameworks FREE CHAPTER 2. Creating Your First openFrameworks Project 3. Adding a GUI and Handling Keyboard Events 4. Working with Raster Graphics – Images, Videos, and Shaders 5. Creating 3D Graphics 6. Animating Parameters 7. Distributed and Physical Computing with Networking and Arduino 8. Deploying the Project on iOS, Android, and Raspberry Pi 9. Further Resources A. Video Synthesizer Reference B. openFrameworks Quick Reference Index

Implementing the autosave feature

Autosaving can be implemented by saving the GUI state to a file when the project ends, and loading the GUI state from this file on project startup. To accomplish this, perform the following steps:

  1. Declare the new exit() function in the ofApp class:
    void exit();
  2. Then, add its definition to the ofApp.cpp file, as follows:
    void ofApp::exit() {
      gui.saveToFile( "settings.xml" );
    }

    openFrameworks calls the exit() function right before finishing the project. So, this function saves the state of the gui elements to the settings.xml file, which is located in the bin/data folder of the project.

  3. To load the gui state at startup, add the following line to the end of the setup() function:
    gui.loadFromFile( "settings.xml" );
    

Autosave is ready; let's check it! Run the project, move the sliders, and note their values. Now, close the project and run it again. You will see that sliders' values were restored properly.

Now let's extend our GUI...

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