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Modern JavaScript Applications

You're reading from   Modern JavaScript Applications Keep abreast of the practical uses of modern JavaScript

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Product type Paperback
Published in Jul 2016
Publisher Packt
ISBN-13 9781785881442
Length 330 pages
Edition 1st Edition
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Author (1):
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Narayan Prusty Narayan Prusty
Author Profile Icon Narayan Prusty
Narayan Prusty
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Toc

Table of Contents (16) Chapters Close

Preface 1. Breaking into Microservices Architecture FREE CHAPTER 2. Building a Coupon Site 3. Communication between Browsers in Real Time 4. Building a Chatroulette 5. Bidirectional Communication in Real Time 6. Building a Live Score Site 7. Functional Reactive Programming 8. Building an Advanced Profile Search Widget 9. New Features of Bootstrap 4 10. Building User Interfaces Using React 11. Building an RSS Reader Using React and Flux 12. New Features of Angular 2 13. Building a Search Engine Template Using AngularJS 2 14. Securing and Scaling Node.js Applications Index

Terminologies


Before we get into WebRTC and PeerJS, you need to know the meaning of some terms that we are going to use. These terms are discussed in the following sections.

Stream

A stream is a sequence of any kind of data that is made available over time. A stream object represents a stream. Usually, an event handler or callback is attached to the stream object, which is invoked whenever new data is available.

A media stream is a stream whose data is either audio or video. Similarly, a media source is a physical device, file, or something that provides data that is audio or video. A media consumer is also a physical device, API, or something that uses media stream.

Note

WebRTC allows us to retrieve a media stream of physical media sources, such as microphones, webcams, screens, and so on. We will discuss more about it later in this chapter.

Peer-to-peer network model

Peer-to-peer model is the opposite of the client-server model. In the client-server model, the server provides resources to the...

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