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Mobile Game Design Essentials

You're reading from   Mobile Game Design Essentials Immerse yourself in the fundamentals of mobile game design. This book is written by two highly experienced industry professionals to give real insights and valuable advice on creating games for this lucrative market.

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Product type Paperback
Published in Nov 2013
Publisher Packt
ISBN-13 9781849692984
Length 358 pages
Edition 1st Edition
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Toc

Table of Contents (14) Chapters Close

Preface 1. Operating Systems – Mobile and Otherwise FREE CHAPTER 2. The Mobile Indie Team 3. Graphics for Mobile 4. Audio for Mobile 5. Coding Games 6. Mobile Game Controls 7. Interface Design for Mobile Games 8. Mobile Game Engines 9. Prototyping 10. Balancing, Tuning, and Polishing Mobile Games 11. Mobile Game Design 12. Pitching a Mobile Game Index

Designing mobile games


So far we have discussed game design in general. In this section we will cover design specifically aimed to the mobile platforms. Designing for the mobile platform has its own unique drawbacks and advantages and only by overcoming its traps and exploiting its features will you be able to create a product that can emerge from the competition and make money.

The differences between mobile and other platforms such as Personal Computer (PC) and console are significant, ranging from hardware capabilities to control schemes, to fruition, business models, and pricing policies. Let's delve into each of such categories.

Hardware limitations

Though the advancement of mobile technology allows high-end devices to have the same capabilities of the former generations of consoles, an average mobile user possesses an average mobile device with limited capabilities, especially with regards to memory and processing power. As the mobile market is a mass market, it is a good practice to...

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