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Mastering Unity 2D Game  Development

You're reading from   Mastering Unity 2D Game Development Using Unity 5 to develop a retro RPG

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Product type Paperback
Published in Oct 2016
Publisher Packt
ISBN-13 9781786463456
Length 506 pages
Edition 2nd Edition
Languages
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Authors (2):
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Simon Jackson Simon Jackson
Author Profile Icon Simon Jackson
Simon Jackson
Dr. Ashley Godbold Dr. Ashley Godbold
Author Profile Icon Dr. Ashley Godbold
Dr. Ashley Godbold
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Toc

Table of Contents (15) Chapters Close

Preface 1. Overview FREE CHAPTER 2. Building Your Project and Character 3. Getting Animated 4. The Town View 5. Working with Unitys UI System 6. NPCs and Interactions 7. The World Map 8. Encountering Enemies and Running Away 9. Getting Ready to Fight 10. The Battle Begins 11. Shopping for Items 12. Sound and Music 13. Putting a Bow on It 14. Deployment and Beyond

Social network integration

There is a lot you can do to add social network integration into your game. You can go as simple as adding a Facebook like button or Twitter share button. Or you can get more complicated and integrate Facebook friends lists to allow for multiplayer gameplay, for players to give each other items, or for players to compete through leader boards. Even something as simple as allowing players to share their high score is valuable.

Including incentives for using social networking options is a good way to raise awareness for your game. Often, games will offer bonuses for pointing others to a game, or offer additional bonuses for playing with others by way of social media.

Some games take it a step further. The 2015 game #IDARB actually allowed players to tweet specific hashtags at games being publicly streamed online in order to make things happen that both hindered and helped those playing. The 2011 mobile game, Superbrothers: Sword & Sworcery EP allowed players to...

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