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Mastering Roblox Coding

You're reading from   Mastering Roblox Coding The unofficial guide to leveling up your Roblox scripting skills and building games using Luau programming

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Product type Paperback
Published in Aug 2022
Publisher Packt
ISBN-13 9781801814041
Length 424 pages
Edition 1st Edition
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Author (1):
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Mark Kiepe Mark Kiepe
Author Profile Icon Mark Kiepe
Mark Kiepe
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Toc

Table of Contents (16) Chapters Close

Preface 1. Part 1: Start Programming with Roblox
2. Chapter 1: Getting Up to Speed with Roblox and Luau Basics FREE CHAPTER 3. Chapter 2: Writing Better Code 4. Chapter 3: Event-Based Programming 5. Part 2: Programming Advanced Systems
6. Chapter 4: Securing Your Game 7. Chapter 5: Optimizing Your Game 8. Chapter 6: Creating User Interfaces for All Devices 9. Chapter 7: Listening to User Input 10. Chapter 8: Building Data Stores 11. Chapter 9: Monetizing Your Game 12. Part 3: Creating Your Own Simulator Game
13. Chapter 10: Creating Your Own Simulator Game 14. Index 15. Other Books You May Enjoy

Chapter 8: Building Data Stores

In this chapter, you will learn how to let players make progress in your game and continue building on this progress even if they decide to leave and rejoin the game. You will learn how to do this by using data stores. We will start with an introduction to data stores that will teach us the basics of how to save and load data. This will help us understand how data stores work. Once we know this, we will learn best practices to make our data stores safer and prevent data loss. Finally, we will learn how to use ordered data stores, which will allow us to make leaderboards that feature the best players of our game.

The following topics will be covered in this chapter:

  • Introduction to data stores
  • Writing safer data stores
  • Working with ordered data stores
  • Exercises

By the end of this chapter, you will know how to build data stores using best practices. You will know how to save, load, and remove data. In addition, you will know...

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