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Mastering Manga Studio 5

You're reading from   Mastering Manga Studio 5 An extensive, fun, and practical guide to streamlining your comic-making workflow using Manga Studio 5

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Product type Paperback
Published in Sep 2013
Publisher Packt
ISBN-13 9781849697682
Length 298 pages
Edition 1st Edition
Concepts
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Author (1):
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Liz Staley Liz Staley
Author Profile Icon Liz Staley
Liz Staley
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Toc

Table of Contents (13) Chapters Close

Preface 1. Getting Familiar with the Story Features FREE CHAPTER 2. The Right Tools for the Job 3. Palettes of a Different Color 4. Setting up Your Space 5. Living in a Material World 6. It's Only a (3D) Model 7. Ready! Set! Action! 8. Rulers and Speech Balloons 9. Putting It All Together! Drawing and Inking 10. Finishing Touches A. Recommended Reading Index

Inserting and positioning models in your canvas


So the first thing we'll need to do is make a blank canvas. I'm using my generic 8.5 inch by 11 inch setting at 350 dpi for the examples in this chapter. Then open your Materials palette, either by clicking on the double arrows to open it if you have it docked in your workspace, or going to Window | Material | Material [3D] to pull up the palette.

Manga Studio will load all of the 3D materials since we're in the 3D category. For now, let's just choose any old model to work with. I'm going to use the Draw up model because it's a basic pose so it will be easy to work with.

Tip

You can search for and edit the 3D model materials in much the same way as we searched for and edited them in Chapter 5, Living in a Material World. Manga Studio does not allow you to select 3D models for brush tip shapes or paper textures, and you cannot change the paste location, scale operation, or tiling. However, you can edit the location that the model is saved in, and...

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