Game design document
We will be using the following pattern when creating the game design document:
- Title page
- Game name: Adesa
- Game overview
- Game concept: A game such as Contra, 2D Platform shooter. The player is a cartoon Space Soldier who was launched into space after his ship exploded.
- Genre: Platformer shoot 'em up.
- Target audience: Young children to adults (the game will not contain any graphic violence).
- Game flow summary: The game will be a side scroller and the player will be controlled via touch controls, both in the game and in the menu.
- Look and feel: 8-bit 2D goodness.
- Gameplay
- Game progression: Level by level, no player upgrades
- Mission/challenge structure: Locate lost equipment → find a way off the planet
- Puzzle structure: NA
- Objectives: What are the objectives of the game?
Find lost equipment
Hunt for food after finding destroyed rations
Escape inhabitant captivity and reclaim stolen equipment
Reach communications relay
Fight communications officer
Radio home to find out crash...