In today's era of smartphones, which once was the era of computers, almost everyone on the planet is holding a smartphone in their hands. About 1 billion Android phones have been sold in 2014, which is a huge audience for developers who work on Android. These developers put their effort into creating high utility apps, which solves the problems of their users or addicting and fun games and allows players to pass the time having fun and enjoying good interactive experiences. This book is mainly focused on covering the latter part, creating addictive fun games, by using a very famous game engine called Unity3D.
This chapter includes the following topics.
- Introduction to Android
- Unity3D and Game Engines
- Basics of Unity Game Development
- Configuration of Empty Game Projects
- Starting the Perky Penguin Game
- Adding the Penguin to the Game