Summary
In this chapter, we created our first real scene. We saw how different nodes do different things for us and we extended Node2D with a script that will manage the player’s health. We also created the area in which all the action will take place.
In the next chapter, we’ll make it possible for the player to move around and we’ll also refresh our vector math. Don’t worry – it won’t be painful, but a bit of math will be useful.