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Learning C# 7 By Developing Games with Unity 2017

You're reading from   Learning C# 7 By Developing Games with Unity 2017 Learn C# Programming by building fun and interactive games with Unity

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Product type Paperback
Published in Dec 2017
Publisher Packt
ISBN-13 9781788478922
Length 290 pages
Edition 3rd Edition
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Author (1):
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Micael DaGraça Micael DaGraça
Author Profile Icon Micael DaGraça
Micael DaGraça
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Table of Contents (16) Chapters Close

Preface 1. Discovering Your Hidden Scripting Skills and Getting Your Environment Ready FREE CHAPTER 2. Introducing the Building Blocks for Unity Scripts 3. Getting into the Details of Variables 4. Getting into the Details of Methods 5. Lists, Arrays, and Dictionaries 6. Loops 7. Object, a Container with Variables and Methods 8. Let's Make a Game! – from Idea to Development 9. Starting Your First Game 10. Writing GameManager 11. The Game Level 12. The User Interface 13. Collectables 14. Enemies 15. Audio, 3D Games, and Export

Creating a C# script file

We are now ready to create a new C# file in our learning project:

  1. Create a new Unity project and name it Learning Project
  2. Right-click on the Project tab and create a folder named Scripts
  3. Right-click on the Scripts folder, as shown in the following screenshot, and create a C# script:
  1. Immediately rename NewBehaviourScript to LearningScript

We have created the Scripts folder, which we will be using to organize our C# files. This folder will contain all of our Unity script files. We have also used Unity to create a C# script file named LearningScript.cs.

You have been reading a chapter from
Learning C# 7 By Developing Games with Unity 2017 - Third Edition
Published in: Dec 2017
Publisher: Packt
ISBN-13: 9781788478922
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