Search icon CANCEL
Subscription
0
Cart icon
Your Cart (0 item)
Close icon
You have no products in your basket yet
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Learning Boost C++

You're reading from   Learning Boost C++ Solve practical programming problems using powerful, portable, and expressive libraries from Boost

Arrow left icon
Product type Paperback
Published in Jul 2015
Publisher
ISBN-13 9781783551217
Length 558 pages
Edition 1st Edition
Languages
Tools
Arrow right icon
Author (1):
Arrow left icon
Arindam Mukherjee Arindam Mukherjee
Author Profile Icon Arindam Mukherjee
Arindam Mukherjee
Arrow right icon
View More author details
Toc

Table of Contents (14) Chapters Close

Preface 1. Introducing Boost FREE CHAPTER 2. The First Brush with Boost's Utilities 3. Memory Management and Exception Safety 4. Working with Strings 5. Effective Data Structures beyond STL 6. Bimap and Multi-index Containers 7. Higher Order and Compile-time Programming 8. Date and Time Libraries 9. Files, Directories, and IOStreams 10. Concurrency with Boost 11. Network Programming Using Boost Asio A. C++11 Language Features Emulation Index

How it all started

Sometime around 1997-98, when the draft of the first C++ Standard was being finalized for publication as an ISO/IEC Standard, Robert Klarer from the IBM Labs conceived the idea of a programming language that would be called BOOSE (pronounced "booz"), and which would compete with Java in the area of high-performance embedded software development, which the latter had been aimed at. In a 1998 article for the now defunct C++ Report magazine, C++ guru Herb Sutter wrote a tongue-in-cheek spoof on this new language, whose name ostensibly expanded to Bjarne's Object Oriented Software Environment. In this article, he claimed that portability and potability were, among other things, key advantages of this language, which also supposedly promoted extraordinary camaraderie in team environments and made developers excessively happy, communicative, and passionate.

While this was an April Fools' Day article in 1998, the fact remained that the first C++ Standard was going to have a fairly basic standard library consisting of a memory allocation subsystem, type-generic containers and algorithms, a string class, basic abstractions for input and output devices, and sundry utilities. Now around the same time, a few folks from the C++ Standards Committee formed a group that worked on producing a collection of high-quality, peer-reviewed, free, and open source libraries in C++ that would have wide applicability and complement the features in standard C++. Inspired by BOOSE, perhaps for its stated competition with Java, which was a newer language but with a much richer library, they named this initiative Boost, a working title that stuck (source: FAQ on the Boost website, http://www.boost.org).

You have been reading a chapter from
Learning Boost C++
Published in: Jul 2015
Publisher:
ISBN-13: 9781783551217
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at $19.99/month. Cancel anytime
Banner background image