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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

Using the Coding4Fun toolkit


The Kinect Coding4Fun toolkit provides a set of extension methods and samples that helps the developer develop applications much faster and in an easier way. You can download the Kinect Coding4Fun toolkit from http://c4fkinect.codeplex.com/. This toolkit provides both the WPF and WinFrom versions.

Installing the Coding4Fun Kinect toolkit

Using the Coding4Fun toolkit for Kinect is pretty easy and straightforward. There are two ways that you can start with the Coding4Fun toolkit.

Using assembly

First, download the toolkit and add Coding4Fun.Kinect.Wpf.dll or Coding4Fun.Kinect.Winfrom.dll as a reference assembly for your application.

Using the NuGet package

On the other hand, you can install it as a NuGet package, which is already published at the following location:

http://www.nuget.org/packages/Coding4Fun.Kinect.Wpf

Follow these steps to install it as a NuGet package:

  1. Start a new project or open an existing project where you want to use the Coding4Fun toolkit.

  2. Navigate...

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