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Kinect for Windows SDK Programming Guide

You're reading from   Kinect for Windows SDK Programming Guide

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Product type Paperback
Published in Dec 2012
Publisher Packt
ISBN-13 9781849692380
Length 392 pages
Edition 1st Edition
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Author (1):
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Abhijit Jana Abhijit Jana
Author Profile Icon Abhijit Jana
Abhijit Jana
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Table of Contents (19) Chapters Close

Kinect for Windows SDK Programming Guide
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1. Understanding the Kinect Device 2. Getting Started FREE CHAPTER 3. Starting to Build Kinect Applications 4. Getting the Most out of Kinect Camera 5. The Depth Data – Making Things Happen 6. Human Skeleton Tracking 7. Using Kinect's Microphone Array 8. Speech Recognition 9. Building Gesture-controlled Applications 10. Developing Applications Using Multiple Kinects 11. Putting Things Together Index

The Kinect for Windows Developer Toolkit


Kinect for Windows Developer Toolkit is an additional set of components that helps you to build sophisticated applications easily by providing access to more tools and APIs. This toolkit has a number of samples, documentation for SDK API libraries, the Kinect Studio tool (a tool that can help you record and play Kinect and data during debugging), as well as the Face Tracking SDK.

After the installation of Developer Toolkit, you will get a standalone executable within the toolkit that is installed in the directory. Run the application; it will display the screen as shown in the following screenshot. You can navigate through it for resources and samples.

The Face Tracking SDK

The Face Tracking SDK is a part of the Kinect for Windows Developer Toolkit. It contains a few sets of APIs that you can use to track a human face, by taking advantages of Kinect SDK APIs. The SDK detects and tracks the positions and orientations of faces, and it can also animate...

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Kinect for Windows SDK Programming Guide
Published in: Dec 2012
Publisher: Packt
ISBN-13: 9781849692380
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