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Extreme C

You're reading from   Extreme C Taking you to the limit in Concurrency, OOP, and the most advanced capabilities of C

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Product type Paperback
Published in Oct 2019
Publisher Packt
ISBN-13 9781789343625
Length 822 pages
Edition 1st Edition
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Concepts
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Author (1):
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Kamran Amini Kamran Amini
Author Profile Icon Kamran Amini
Kamran Amini
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Toc

Table of Contents (27) Chapters Close

Preface 1. Essential Features FREE CHAPTER 2. From Source to Binary 3. Object Files 4. Process Memory Structure 5. Stack and Heap 6. OOP and Encapsulation 7. Composition and Aggregation 8. Inheritance and Polymorphism 9. Abstraction and OOP in C++ 10. Unix – History and Architecture 11. System Calls and Kernels 12. The Most Recent C 13. Concurrency 14. Synchronization 15. Thread Execution 16. Thread Synchronization 17. Process Execution 18. Process Synchronization 19. Single-Host IPC and Sockets 20. Socket Programming 21. Integration with Other Languages 22. Unit Testing and Debugging 23. Build Systems 24. Other Books You May Enjoy
25. Leave a review - let other readers know what you think
26. Index

Discovering memory structure

Unix-like operating systems provide a set of tools for inspecting the memory segments of a process. You learn in this section that some of these segments reside within the executable object file, and other segments are created dynamically at runtime, when the process is spawned.

As you should already know from the two previous chapters, an executable object file and a process are not the same thing, therefore it is expected to have different tools for inspecting each of them.

From the previous chapters, we know that an executable object file contains the machine instructions, and it is produced by the compiler. But a process is a running program spawned by executing an executable object file, consuming a region of the main memory, and the CPU is constantly fetching and executing its instructions.

A process is a living entity that is being executed inside the operating system while the executable object file is just a file containing a premade...

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