In this chapter, we are going to move from playing with FireMonkey to building useful cross-platform apps that are accessing mobile hardware and operating systems with high-level components, abstracting away underlying mobile APIs.
This chapter will cover the following points:
- Sensors
- Camera
- Share sheets
- Address book
- Embedding web browsers
- Using maps
- Creating and consuming Android services
- Using language bridges for accessing Java and Objective-C code
The objective of this chapter is to learn how to create native cross-platform apps that are using different frameworks and functionality provided by mobile operating systems.