Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Embedded Linux Development Using Yocto Project

You're reading from   Embedded Linux Development Using Yocto Project Leverage the power of the Yocto Project to build efficient Linux-based products

Arrow left icon
Product type Paperback
Published in Apr 2023
Publisher Packt
ISBN-13 9781804615065
Length 196 pages
Edition 3rd Edition
Tools
Arrow right icon
Authors (2):
Arrow left icon
Otavio Salvador Otavio Salvador
Author Profile Icon Otavio Salvador
Otavio Salvador
Daiane Angolini Daiane Angolini
Author Profile Icon Daiane Angolini
Daiane Angolini
Arrow right icon
View More author details
Toc

Table of Contents (20) Chapters Close

Preface 1. Chapter 1: Meeting the Yocto Project 2. Chapter 2: Baking Our First Poky-Based System FREE CHAPTER 3. Chapter 3: Using Toaster to Bake an Image 4. Chapter 4: Meeting the BitBake Tool 5. Chapter 5: Grasping the BitBake Tool 6. Chapter 6: Detailing the Temporary Build Directory 7. Chapter 7: Assimilating Packaging Support 8. Chapter 8: Diving into BitBake Metadata 9. Chapter 9: Developing with the Yocto Project 10. Chapter 10: Debugging with the Yocto Project 11. Chapter 11: Exploring External Layers 12. Chapter 12: Creating Custom Layers 13. Chapter 13: Customizing Existing Recipes 14. Chapter 14: Achieving GPL Compliance 15. Chapter 15: Booting Our Custom Embedded Linux 16. Chapter 16: Speeding Up Product Development through Emulation – QEMU 17. Chapter 17: Best Practices 18. Index 19. Other Books You May Enjoy

Using the GNU Debugger for debugging

While developing any project, from time to time, we end up struggling to understand subtle bugs. The GDB is available as a package in Poky. It is installed in SDK images by default, as was detailed in Chapter 9, Developing with the Yocto Project.

Note

To install debugging packages containing the debug symbols and tools in an image, add IMAGE_FEATURES += "dbg-pkgs tools-debug" in build/conf/local.conf.

Using the SDK or an image with the debugging packages and tools installed allows us to debug applications directly in the target, replicating the same development workflow we usually do on our machine.

The GDB may not be usable on some targets because of memory or disk space constraints. The main reason for this limitation is that the GDB needs to load the debugging information and the binaries of the debugging process before starting the debugging process.

To overcome these constraints, we can use gdbserver, included by default...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime