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Creative Projects for Rust Programmers

You're reading from   Creative Projects for Rust Programmers Build exciting projects on domains such as web apps, WebAssembly, games, and parsing

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Product type Paperback
Published in Jun 2020
Publisher Packt
ISBN-13 9781789346220
Length 404 pages
Edition 1st Edition
Languages
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Author (1):
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Carlo Milanesi Carlo Milanesi
Author Profile Icon Carlo Milanesi
Carlo Milanesi
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Table of Contents (14) Chapters Close

Preface 1. Rust 2018: Productivity 2. Storing and Retrieving Data FREE CHAPTER 3. Creating a REST Web Service 4. Creating a Full Server-Side Web App 5. Creating a Client-Side WebAssembly App Using Yew 6. Creating a WebAssembly Game Using Quicksilver 7. Creating a Desktop Two-Dimensional Game Using ggez 8. Using a Parser Combinator for Interpreting and Compiling 9. Creating a Computer Emulator Using Nom 10. Creating a Linux Kernel Module 11. The Future of Rust 12. Assessments 13. Other Books You May Enjoy

Project overview

This chapter will present four projects that will get more and more complex. You have already seen the first two projects in action: incr and adder. The third project, named login, shows how to create a login page for authentication on a website.

The fourth project, named yauth, extends the login project adding the CRUD handling of a list of persons. Its behavior is almost identical to that of the auth project in Chapter 4, Creating a Full Server-Side Web App. Each project will require from 1 to 3 minutes to download and compile from scratch.

Getting started

To start all the machinery, a very simple statement is enough – the body of the main function:

 yew::start_app::<Model>();

It creates a web app based on the specified Model, starts it, and waits on the default TCP port. Of course, the TCP port can be changed. It is a server that will serve the app to any browser navigating to it.

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