Search icon CANCEL
Arrow left icon
Explore Products
Best Sellers
New Releases
Books
Videos
Audiobooks
Learning Hub
Conferences
Free Learning
Arrow right icon
Arrow up icon
GO TO TOP
Creating Mobile Apps with Appcelerator Titanium

You're reading from   Creating Mobile Apps with Appcelerator Titanium There's no better way to learn Titanium than by using the platform to create apps for iPhone, iPad, and Android, and this tutorial lets you do exactly that. It's a truly hands-on approach that covers all the essential bases.

Arrow left icon
Product type Paperback
Published in Oct 2013
Publisher Packt
ISBN-13 9781849519267
Length 318 pages
Edition 1st Edition
Languages
Arrow right icon
Author (1):
Arrow left icon
Christian Brousseau Christian Brousseau
Author Profile Icon Christian Brousseau
Christian Brousseau
Arrow right icon
View More author details
Toc

Table of Contents (13) Chapters Close

Preface 1. Stopwatch (with Lap Counter) FREE CHAPTER 2. Sili, the assistant that just listens 3. The To-do List 4. Interactive E-book for iPad 5. You've Got to Know When to Hold 'em 6. JRPG – Second to Last Fantasy 7. JRPG – Second to Last Fantasy Online 8. Social Networks 9. Marvels of the World around Us 10. Worldwide Marco Polo A. References Index

The Polo window


Implementing a reverse approach to the Marco Polo concept, we will first give our players the ability to provide information about their position to other players using the cloud. This approach makes sense because there is a little chance of getting the other player's location if no one shares it first.

The user interface

We will edit our PoloWindow.js file and add the following code right after where we created our window. We will begin by adding a new label at the top:

self.add(Ti.UI.createLabel({
  top: 17,
  width: '80%',
  height: Ti.UI.SIZE,
  color: '#000',
  text: 'Enter your name'
}));

We will then create a text field that will require our players to enter their name. It will span 80 percent of the screen's width, having a solid border with rounded corners. For its value, we will rely on a property named PLAYER_NAME so that it persists even when the player quits the application. If this is the first time the application is started (meaning there is no property saved...

lock icon The rest of the chapter is locked
Register for a free Packt account to unlock a world of extra content!
A free Packt account unlocks extra newsletters, articles, discounted offers, and much more. Start advancing your knowledge today.
Unlock this book and the full library FREE for 7 days
Get unlimited access to 7000+ expert-authored eBooks and videos courses covering every tech area you can think of
Renews at €18.99/month. Cancel anytime